
Jump Space will be available on September 19th
Release times: 7AM PT | 10AM ET | 3PM BST | 4PM CEST
Game price: $19.99 | £16.75 | €19.50

A co-op PvE where you are the crew of a spaceship
Jump Space (formerly Jump Ship) is a mission based co-op FPS for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co-op games, and we love space. Jump Space is our attempt to make both work together.
Features
Jump across the universe - Select from a variety of hand crafted missions with random elements. No two runs will be exactly the same.
Seamlessly go on and off ship - Once you’ve jumped with your ship, you can switch seamlessly between operating your ship, space walking and on-foot planetary exploration, it just works.
Upgrade, maintain, repair - Manage your ship as you scavenge for parts to upgrade or repair it, and adapt it to fit your needs.
Fly with a crew, or go solo - Jump Space is best enjoyed with friends, but solo adventurers are welcome too.
While the game is still in early development, please take a look at Roadmap to get a sense of what we’re working on! We’ll update it from time to time :)

Known issues & potential workarounds
We’ve seen a bunch of issues with Jump Space, and here are potential workarounds. We’ll continue investigating and fixing bugs as soon as we can. If you want to be extra helpful, please enable the in-game telemetry (Options → Privacy → Telemetry Setting).
I got a very choppy framerate all the time!
Try disabling VSync and turn on the frame limiter in the graphics options. Make sure you haven't forced “VSync On” on your drivers.
If this doesn't work, you can try enabling VSync in the game and see if that helps.
Another option is that if you have forced DirectX12 on your drivers, you can try making sure the game runs in DirectX11. To do this, right click on the game in your Steam Library and choose “Properties…” At the bottom you have “Launch Options”. Fill in -force-d3d11 to make sure the game uses DirectX11.
Why can't I join mid-game?
Currently you can only join an ongoing game session right after a jump has happened (and you can't join on the last destination). The reason is technical, not creative. Basically, the levels can be in a bunch of different states after the players have started interacting with it, and if we don't manage to sync everything properly between players (such as all agreeing that a door is open or a chest is looted) it will lead to a tidal wave of bugs.
We make networked objects in a better way these days, and hope to be able to allow mid sector join at some point in the future, but we can't commit to a timeline.
I can’t connect to another player!
Make sure your system clock is synchronized. Right click in the bottom right corner on the clock, choose “Adjust time/date”. Enable “Set time automatically”.
This should normally not be necessary, but if you still have issues connecting to players, make sure port 7777 is open for connections.
Xbox
The game crashes all the time!
We have a patch coming out in a few days that we hope will mitigate most of the crashes. Sorry for the inconvenience.
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I still have problems, what should I do?
Our Discord community has been super helpful to troubleshoot with, reach out in the discussion channels.
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Jump Space Creator Program
YouTube video and media monetization
We’re okay with you streaming/recording Jump Space, even if you aren’t in the Creator Program. Unless you’re in the closed Beta program then we may ask for and NDA.
You can absolutely put ads on them. All we ask is that you consider adding a link somewhere to the game's Steam/Xbox page, or the official website. You don't have to, but it would be nice if you did.